Google I/O 25
For Google I/O 2024, Monks teamed up with Google’s E&E team, two product groups, and partners at Pixel & Texel to deliver three high-impact interactive experiences: Lyria RealTime, Quantum Maze Runner, and I/O Adventure Quest. Brought in late in the planning process, our team quickly jumped into concepting and designing installations that translated complex technologies into intuitive, hands-on moments. From arcade-style gameplay that explained quantum computing to a site-wide digital scavenger hunt, each build balanced storytelling, engagement, and technical clarity—helping audiences connect with innovation in meaningful, playful ways.
With .Monks
Production: Christopher Kramer, Kelly Belchere, Nicole Black,Nick Cicchetti
Development: Ruaan Uys, Jonathan McKinnell, Gabriel Santos
UX: Sjoerd Vijfhuizen
QA: Maureen Höfferle